Increases jump height (0.4% per level → +20% at Elite Level)
Increases carrying weight (0.6% per level → +30% at Elite Level: 100 kg)
Increases melee strike power (0.6% per level → +30% at Elite Level)
Increases movement and sprint speed (0.4% per level → +20% at Elite Level)
Increases throw distance (0.4% per level → +20% at Elite Level)
Reduces stamina drain while aiming (0.4% per level → +20% at Elite Level)
Elite level: Weapons equipped on sling and on back don't count towards total character weight
Elite level: Chance to deal critical melee damage (+50%)
Using throwable weapons (3 skill points limit per raid)
Using Melee weapons (3 skill points limit per raid)
Walk or sprint while being overweight (showing a yellow number), with the following leveling speed modifiers: 129%: Before the first skill point, the leveling speed is at 129% (denoted by a blue arrow ). 100%: After the first skill point, the leveling speed is normal (or 100%, denoted by the lack of an arrow). < 100%: After the first 2 skill points, the leveling speed is calculated using the formula 0.6 ^ (Earned Points - 1) * 100, where earned points are rounded down to the nearest digit (denoted by a red arrow ).
129%: Before the first skill point, the leveling speed is at 129% (denoted by a blue arrow ).
100%: After the first skill point, the leveling speed is normal (or 100%, denoted by the lack of an arrow).
< 100%: After the first 2 skill points, the leveling speed is calculated using the formula 0.6 ^ (Earned Points - 1) * 100, where earned points are rounded down to the nearest digit (denoted by a red arrow ).
Completing quick time events (QTE) in the Gym
Completing the quest Escort
Completing the quest A Life Lesson