
In this quest you have to place 27 WI-FI cameras in different spots on Streets of Tarkov, Ground Zero, Lighthouse, Reserve, Customs, Factory, Woods and Shoreline.
Streets of Tarkov[ ]
The burned girl's sickroom
On the second floor of the children's polyclinic.





The really scary hole in the wall
In the Chekannaya st. 13 building, in the bathroom to the right after entering.



The barbed wire body
In the Chekannaya st. 13 building, near the marked room.







The amphibian pizza lovers' hideout
Inside the "Sewer River" extraction. Note: Most of the stashing spot is located in the extraction zone. There is a small area that allows placement without extracting when staying close to the left wall.


Ground Zero[ ]
The high rise where one die-hard guy kicked ass
Behind the reception desk of the Nakatani building.


The computer with a joke for programmers
At the Kyshperski office located on the first floor inside the southern part of the Fusion building, in the glass room with the forest wallpaper.


The little chair surrounded by big black chairs
In the conference room on the third floor (labeled 5) of the Tarbank building.




Lighthouse[ ]
The ominous welcome sign
Next to the construction worker cabins in the north along the main road.


The kindled rest place
East of the western houses that are located directly at the shore.


Your friend Wilson
Near the western houses that are located directly at the shore.


The megagenius scientist's seat


Reserve[ ]
The two chair riddle
Next to the watch tower near the train depot.


Every tank driver's first videogame
On the southside wall of the medical building (White Bishop).


The place where conscripts did a very important task
In the southwest corner of the parade ground at the barracks.


Customs[ ]
The bucket-head villain
Warehouse #6, inside the bathroom in the southern part of the second floor.


Anvil 3-4 crew member's execution site
Warehouse #6, in the northern part of the second floor.


Every indie developer's worst nightmare
On the second floor of the three-story dorms, room 212.


Factory[ ]
The stairway to the skies
Inside the "Gate 3" extraction.


The conspiracy theorist's room
The locked room on the third floor of the office area. Factory emergency exit key required.



The room where the firefighter burned the books to become happy
On the 1st floor in the office area.


The dangerous Russian chocolate beauty
In the locker room next to the "Gate 0" extraction.


The place where some valve technicians couldn't finish their third project
Next to the tank containers in the underground.


The mother of all strategy games
On the second floor of the laboratory, in the second room.


Where someone thought he'd get transported to the magic school
Next to gate 2.


Woods[ ]
The bear who sat into a flaming car
South of the dilapidated village in the north, below power lines.


Shoreline[ ]
The upside-down chair
In a room inside house no. 1 located in the eastern part of the west village. The door to the room has to be breached.



The not-so-lonely bathroom
The bathroom in the office building at the pier.





