MRSOUEREFTBETA
DashboardWikiMapsQuest TrackerQuest MapHideoutModifiers
Dashboard
Wiki
Quests
The Cult - Part 2
The Cult - Part 2
Quests

The Cult - Part 2

Quests

The objective of this quest is to plant a MS2000 Marker at each of the four ritual spots on the maps Customs, Woods, and Shoreline. Their markings look identical to the one shown in the quest banner. These locations are known to have high-value and rare loot, so proceed with caution.

Customs[ ]

The first ritual spot is located in the marked room (dorm room 314) on the third floor of the 3-story dorms on Customs. A Dorm room 314 marked key is required to unlock the door. The room is at the end of the hallway and easily identified by the lit candles and markings all over and around the door.

Location marked on mapDoor to the marked roomInside the room where the marker needs to be placed

Woods[ ]

The second and third ritual spots are located on Woods.

Shoreline[ ]

The fourth ritual spot is located in the pig room (East wing room 321) on the third floor of the health resort on Shoreline. Like on Customs, the room is easily identified by candles and numerous markings on the door. Inside the room are multiple slaughtered pigs and a Dead Scav with a pig's head. The spot to plant the MS2000 Marker surrounds the bathtub with the Dead Scav.

Health resort east wing location marked on mapRoom location marked on east wing mapThe ritual spot where the marker needs to be placed
Objectives
✓
Locate and mark the first ritual spot with an MS2000 Marker on Woods
WoodsMS2000 Marker
✓
Locate and mark the ritual spot with an MS2000 Marker on Customs
CustomsDorm room 314 marked keyMS2000 Marker
✓
Locate and mark the second ritual spot with an MS2000 Marker on Woods
WoodsMS2000 Marker
✓
Locate and mark the ritual spot with an MS2000 Marker on Shoreline
ShorelineMS2000 Marker
Task requirements
The Cult - Part 1Done
Completion rewards
Dollars
Dollars×850
Knight's Armament Company SR-25 7.62x51 marksman rifle Default
Knight's Armament Company SR-25 7.62x51 marksman rifle Default×1
Trader standing
Peacekeeper +0.03
Properties
Wiki linkhttps://escapefromtarkov.fandom.com/wiki/The_Cult_-_Part_2
Experience7,500
RestartableNo
Kappa requiredYes
Min player level18
Lightkeeper requiredYes
Available delay seconds max0
Available delay seconds min0
Trader
Peacekeeper
Needed keys
MapCustoms
Keys
Dorm room 314 marked key
Dorm room 314 marked key